For this research assignment, i plan to show the basic skills in the transcations between the modelling softwares and the sandbox2. Sometimes it is hard to modelling something curvy shape with sketchup, people prefer to use 3ds max to model it. But due the numbers of polygons, it makes it hard to export to sandbox2 and some people don't know how to export the model from 3ds max to sandbox2. This tutorial will be showing how to export a model from 3ds max to sandbox2 and as well as how to reduce the number of polygons of the model to make it more easy to export to sandbox2 with some plugins.
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